{
  "generatedAt": "2026-09-22T15:02:05.998Z",
  "item": {
    "id": "sc_gen_316889",
    "title": "Create two related 64x64 native pixel human enemies for a...",
    "mediaType": "image",
    "imageUrl": "https://media.meowa.ai/public/pixel-gen/output/2026-09-22/09%3A11%3A21-f215f399-1bf3-4849-a66f-c64e228e63f3/sprite_pack_preview.png",
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    "thumbnailUrl": "https://media.meowa.ai/public/pixel-gen/output/2026-09-22/09%3A11%3A21-f215f399-1bf3-4849-a66f-c64e228e63f3/sprite_pack_preview.png",
    "category": "Illustration",
    "prompt": "Create two related 64x64 native pixel human enemies for a white medical fortress in a retro wasteland RPG. Output one complete independent person per sprite, transparent background, strict SIDE profile facing screen RIGHT at 90 degrees, never toward viewer, both boots on a horizontal baseline. First variant: a human medical cult follower with visible adult face, close white hood and a knee-length plain white-gray medical robe over dark trousers, small medical-blue collar and muted gold seed emblem, holds one short dark metal shock baton pointed right. Second variant: a human fortress security orderly with visible adult face, short dark hair under a flat white cap, waist-length white work jacket with medical-blue shoulder patches, dark trousers and sturdy boots, holds one short dark metal shock baton pointed right. Both physically normal humans, no horns, crystals, root arms, robot body, guns, skulls or glowing magic. Broad flat pixel colors, heavy dark contour, minimal internal structure, no texture noise or gradient, no ground shadow. Reference only sets pixel craft; never copy its mutation or reddish outfit.",
    "summary": "Create two related 64x64 native pixel human enemies for a white medical fortress in a retro wasteland RPG. Output one complete independent person per sprite, transparent background, strict SIDE profile facing screen R...",
    "createdAt": "2026-09-22T09:09:56.535867Z",
    "pinnedAt": "",
    "width": 128,
    "height": 128,
    "author": {
      "displayName": "coolfanr"
    },
    "generationInfo": {
      "workflow_id": "pixel_gen_grid_2x2",
      "agent_type": "perfect-pixel",
      "template_id": "pixel_char_8",
      "template_display_name": "低分辨率中世纪像素人物",
      "rendering_mode": null
    },
    "promptBlocks": [
      {
        "label": "Prompt",
        "content": "Create two related 64x64 native pixel human enemies for a white medical fortress in a retro wasteland RPG. Output one complete independent person per sprite, transparent background, strict SIDE profile facing screen RIGHT at 90 degrees, never toward viewer, both boots on a horizontal baseline. First variant: a human medical cult follower with visible adult face, close white hood and a knee-length plain white-gray medical robe over dark trousers, small medical-blue collar and muted gold seed emblem, holds one short dark metal shock baton pointed right. Second variant: a human fortress security orderly with visible adult face, short dark hair under a flat white cap, waist-length white work jacket with medical-blue shoulder patches, dark trousers and sturdy boots, holds one short dark metal shock baton pointed right. Both physically normal humans, no horns, crystals, root arms, robot body, guns, skulls or glowing magic. Broad flat pixel colors, heavy dark contour, minimal internal structure, no texture noise or gradient, no ground shadow. Reference only sets pixel craft; never copy its mutation or reddish outfit."
      }
    ],
    "media": [
      {
        "mediaType": "image",
        "imageUrl": "https://media.meowa.ai/public/pixel-gen/output/2026-09-22/09%3A11%3A21-f215f399-1bf3-4849-a66f-c64e228e63f3/sprite_00.png",
        "videoUrl": "",
        "spine": null,
        "sideScrollingMap": null,
        "title": "Create two related 64x64 native pixel human enemies for a..."
      },
      {
        "mediaType": "image",
        "imageUrl": "https://media.meowa.ai/public/pixel-gen/output/2026-09-22/09%3A11%3A21-f215f399-1bf3-4849-a66f-c64e228e63f3/sprite_01.png",
        "videoUrl": "",
        "spine": null,
        "sideScrollingMap": null,
        "title": "Create two related 64x64 native pixel human enemies for a..."
      }
    ],
    "publicPath": "/showcases/sc_gen_316889/",
    "categorySlug": "illustration",
    "categoryPath": "/gallery/category/illustration/",
    "seoPublicOptIn": true
  }
}
