{
  "generatedAt": "2026-09-22T15:02:05.902Z",
  "item": {
    "id": "sc_gen_317554",
    "title": "Seed Immunity - NES Boss Theme",
    "mediaType": "audio",
    "imageUrl": "https://media.meowa.ai/public/frontend/template-image/BGMCover.png",
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    "thumbnailUrl": "https://media.meowa.ai/public/frontend/template-image/BGMCover.png",
    "category": "Sound Effect",
    "prompt": "Original full-length FC NES chiptune boss theme for Wilderload. Title: Seed Immunity. About two minutes, complete instrumental music with an end-to-start loop. The hunters confront a giant crystalline reptilian immune system inside an alien seed network; two living tendrils support its shell. Start with an immediate memorable attacking melody, not a long introduction. A low triangle-wave pulse on the first beat of each four-beat phrase is the core motif: steady like a machine breathing, transformed into a mobile energetic bassline under urgent high-register pulse-wave melody. Two clear melody voices answer and interlock; strong noise-channel drums and sparse short DPCM kick support resolve, pressure, sustained assault and the satisfying opening of a shield. Theme A should feel immense resistance; a contrasting second section feels like counterattack against an exposed core; return to the main hook. Dry authentic 8-bit synthesizer voices, limited channels, no real instruments, no vocal choir, no reverb or cinematic orchestra. No literal heartbeats, roars, explosions, electrical SFX or wind; those are separate game sounds. Keep attack sounds readable above the mix. Forceful, tuneful and determined, not slow mournful ambience. No long fade at the end; musical cadence should reconnect to the opening.",
    "summary": "Original full-length FC NES chiptune boss theme for Wilderload. Title: Seed Immunity. About two minutes, complete instrumental music with an end-to-start loop. The hunters confront a giant crystalline reptilian immune...",
    "createdAt": "2026-09-22T12:44:58.369826Z",
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    "width": 1024,
    "height": 1024,
    "author": {
      "displayName": "coolfanr"
    },
    "generationInfo": {
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    "promptBlocks": [
      {
        "label": "Prompt",
        "content": "Original full-length FC NES chiptune boss theme for Wilderload. Title: Seed Immunity. About two minutes, complete instrumental music with an end-to-start loop. The hunters confront a giant crystalline reptilian immune system inside an alien seed network; two living tendrils support its shell. Start with an immediate memorable attacking melody, not a long introduction. A low triangle-wave pulse on the first beat of each four-beat phrase is the core motif: steady like a machine breathing, transformed into a mobile energetic bassline under urgent high-register pulse-wave melody. Two clear melody voices answer and interlock; strong noise-channel drums and sparse short DPCM kick support resolve, pressure, sustained assault and the satisfying opening of a shield. Theme A should feel immense resistance; a contrasting second section feels like counterattack against an exposed core; return to the main hook. Dry authentic 8-bit synthesizer voices, limited channels, no real instruments, no vocal choir, no reverb or cinematic orchestra. No literal heartbeats, roars, explosions, electrical SFX or wind; those are separate game sounds. Keep attack sounds readable above the mix. Forceful, tuneful and determined, not slow mournful ambience. No long fade at the end; musical cadence should reconnect to the opening."
      }
    ],
    "media": [
      {
        "mediaType": "audio",
        "imageUrl": "https://media.meowa.ai/public/frontend/template-image/BGMCover.png",
        "videoUrl": "",
        "spine": null,
        "sideScrollingMap": null,
        "title": "Seed Immunity - NES Boss Theme"
      }
    ],
    "publicPath": "/showcases/sc_gen_317554/",
    "categorySlug": "sound-effect",
    "categoryPath": "/gallery/category/sound-effect/",
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