Pixel art for a dark 2D side-scrolling action game set in...
Pixel art for a dark 2D side-scrolling action game set in China's Three Kingdoms era, around 200 AD. Muted low-saturation palette of dark blues, slate greys and earth browns with very small dull red accents. Large cri...
Prompt details
Pixel art for a dark 2D side-scrolling action game set in China's Three Kingdoms era, around 200 AD. Muted low-saturation palette of dark blues, slate greys and earth browns with very small dull red accents. Large crisp pixels, flat shading, no characters, no people, no text, no UI. A sprite sheet of 16 separate props arranged in a grid of 4 columns and 4 rows with wide gaps, each prop complete, seen from the side, lit evenly. Row 1: a brown hide army tent; a tattered dull red war banner on a tall pole; a wooden weapon rack holding spears; a two-wheeled wooden supply cart. Row 2: a barricade of crossed sharpened wooden stakes; a grey boulder; a war drum on a wooden stand; a bare winter tree. Row 3: a clay storage urn; a wooden crate; a dead soldier in Han armour lying flat on the ground; an unlit iron brazier on three legs. Row 4: a small stack of firewood; a heavy wooden stockade gate between two posts; a small dark pine tree; a small pile of skulls and bones. The background is one pl
