Vick, a restrained 30-year-old ace wasteland hunter, one...
Vick, a restrained 30-year-old ace wasteland hunter, one complete battle boss sprite on transparent background. Native 128x128 pixel canvas, full body about 105 pixels high. Strict side projection facing screen RIGHT,...
Prompt details
Vick, a restrained 30-year-old ace wasteland hunter, one complete battle boss sprite on transparent background. Native 128x128 pixel canvas, full body about 105 pixels high. Strict side projection facing screen RIGHT, gun muzzle and face toward right, never toward viewer, no three-quarter torso or front face. Silver-white short swept-back hair, strong youthful clean-shaven face, no eyepatch. Charcoal-green cape hanging back to the left, small rust-red neck scarf, dark fitted combat clothes, iron-gray trousers, two dark boots planted on the same horizontal ground line. His visible right hand steadily aims one long heavy rifle horizontally to the right. Only HALF mutated: a few thick dark green and muted seed-gold living vines wrap one shoulder and the rear half of his cape, three strong curling shapes extend behind his upper back; the face, legs, gun and human silhouette stay clear. Calm pained posture, no roar, no giant monster hand, no wings, no final boss transformation. Broad flat pixel color clusters and dark contour inspired by FC Metal Max; simple geometric forms and two-tone areas, no fine texture, no dithering, no gradients, no glow, no ground shadow or scenery. Preserve the silver hair, dark green cape and small red collar identity from the supplied tiny actor reference; the other image supplies native battle sprite pixel craft only.
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