UI Layout showcase gallery
Public UI Layout works published by Meowa users, each with its own detail page, prompt text, and generated result view.
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Latest public showcase items
HD风格奇幻牧场类游戏,需要生成背包UI,背包格子数 4(row)*12(col)
HD风格奇幻牧场类游戏,需要生成背包UI,背包格子数 4(row)*12(col)
一套中世纪奇幻 RPG 游戏 UI
一套中世纪奇幻 RPG 游戏 UI
沿用这种风格,做出以下UI元素: 1、简介的头像+昵称组合框,昵称下面要有一个菜单展开按钮 2、释放技能时指向箭头...
沿用这种风格,做出以下UI元素: 1、简介的头像+昵称组合框,昵称下面要有一个菜单展开按钮 2、释放技能时指向箭头,红色、绿色,蓝色三个版本 3、卡牌右上角的数量角标UI 4、已选中的书签和未选中的书签 5、任务常用UI元素、日常任务等 6、活动常用UI元素、领奖按钮等 7、设置里的音量控制条
纯色架空复古未来风格 GUI
纯色架空复古未来风格 GUI
现代电脑GUI设计
现代电脑GUI设计
帮我做一个topdown视角的中国古风客栈客房内部像素游戏场景,古色古香,无人物,无UI,古色古香,中国古代室内装...
帮我做一个topdown视角的中国古风客栈客房内部像素游戏场景,古色古香,无人物,无UI,古色古香,中国古代室内装饰风格 图片已生成完成。 把椅子和床去除掉
A seamless top-down 2D game map tile, extending the style...
A seamless top-down 2D game map tile, extending the style of a hand-painted fantasy forest ground. The view is strictly orthographic from directly...
生成像素风格,太空赛车游戏UI,包括速度计,燃料计,分数,以及太空飞船控制台风格仪表盘
生成像素风格,太空赛车游戏UI,包括速度计,燃料计,分数,以及太空飞船控制台风格仪表盘
a weary hunched trudging a faceless hooded wandering wrai...
a weary hunched trudging a faceless hooded wandering wraith protagonist a spell-caster drifter, worn traveler hood, under the hood a single lock of...
A dark mosquito insect with transparent wings, pixel art,...
A dark mosquito insect with transparent wings, pixel art, top-down view, small creature design
pixel art, terrain sprite, game asset, single image, no s...
pixel art, terrain sprite, game asset, single image, no spritesheet, no frames, no card, no border, no text, no UI, top-down isometric view, sharp...
Exactly FIFTEEN DISTINCT crisp 32-pixel sprites for a dar...
Exactly FIFTEEN DISTINCT crisp 32-pixel sprites for a dark-fantasy town management game. One isolated complete sprite per slot, consistent elevated...
A game UI sheet for a cozy monster kindergarten game: one...
A game UI sheet for a cozy monster kindergarten game: one dialogue panel with rounded cream parchment style, two capsule buttons (normal and bright...
Exactly FIFTEEN different readable pixel object sprites f...
Exactly FIFTEEN different readable pixel object sprites for a cohesive dark-fantasy demon-town management game. Match this established art directio...
Create ONE transparent HD game illustration sheet with ex...
Create ONE transparent HD game illustration sheet with exactly EIGHTEEN separate cost-card illustrations, in a strict 6-column by 3-row grid. Each...
Create one game UI asset sheet containing exactly 12 sepa...
Create one game UI asset sheet containing exactly 12 separate nearly square card background plates, arranged in a precise 4-column by 3-row grid. E...
一套中世纪奇幻 RPG 游戏 UI
一套中世纪奇幻 RPG 游戏 UI
Create ONE game prop sprite sheet containing exactly SIX...
Create ONE game prop sprite sheet containing exactly SIX separate assets for The Infernal Notary, a dark fairy-tale paper-puppet game. This is a sh...
Extend the existing pixel artwork into all transparent ma...
Extend the existing pixel artwork into all transparent margins: dark night sky above, continuing green wall and ivy at the sides, more dark cobbles...
Keep the identical closed tavern door, lanterns, ivy, wal...
Keep the identical closed tavern door, lanterns, ivy, wall, roof and cobblestones exactly in place at the same pixel scale. Remove the white margin...
修仙文明模拟游戏的八枚独立界面徽记,规则四列两行等距排列:第一行依次为寰宇星环、重叠山峰、东方宗门楼阁、玉石灵脉;...
修仙文明模拟游戏的八枚独立界面徽记,规则四列两行等距排列:第一行依次为寰宇星环、重叠山峰、东方宗门楼阁、玉石灵脉;第二行依次为竹简纪事、双人众生、青瓦聚落、古代计时沙漏。每枚徽记有墨青色圆形底座、温暖旧金线刻轮廓,少量青玉点缀,克制精致,缩小到40像素仍可辨认。图形之间留充足空白,没有文字、数...
Keep this exact 64x64 pixel canvas and the existing quiet...
Keep this exact 64x64 pixel canvas and the existing quiet muted cement ground colors unchanged. Add only one low-contrast old concrete expansion jo...
保留附图所有建筑、院墙、地面和前景瓦顶原像素的位置形状颜色完全不变。只删除独立物件:左院的全部晾衣绳、晾衣立柱、所...
保留附图所有建筑、院墙、地面和前景瓦顶原像素的位置形状颜色完全不变。只删除独立物件:左院的全部晾衣绳、晾衣立柱、所有衣服,两只红凳,所有盆栽花盆,左前门外柴垛,以及前景菜畦里的所有蔬菜。补全它们背后原有的完整墙面/门窗/水泥地面/菜地泥土,不留下物件影子、红像素或植物叶子残痕。不能删左侧后屋、...
保持这个192x352竖屏酒馆的原比例和布局,制作一张层次更丰富的像素美术目标图。家具脚下有接触阴影,暖烛光只照亮...
保持这个192x352竖屏酒馆的原比例和布局,制作一张层次更丰富的像素美术目标图。家具脚下有接触阴影,暖烛光只照亮吧台和桌面,墙角偏冷暗;左边壁炉应是贴墙的砖石炉灶,不像石柱。右侧留言黑板与写作桌组成连贯角落,入口两侧少量酒桶和书卷形成前景,中央通路留空。所有桌面统一正轴斜俯视,不改成等距视角...
